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Destiny 2 Upcoming Updates

Discussion in 'Destiny' started by Words For Sale, Jan 12, 2018 at 3:35 AM.

  1. Words For Sale

    Staff Member Empire citizens Public Relations

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    Game Director Christopher Barrett recently announced a TON of new updates coming to Destiny 2 over the course of 2018. The massive backlash and unhappy players losing interest in Bungie's flagship game has caused a lot of controversies over the current direction of the game. However, with this new communication from the development team shines a beacon of hope for players wanting Destiny 2 to thrive. I personally want to like Destiny 2, and at the core of everything I still do, but it definitely needs some TLC.

    Here are a few things that have me hoping for the best.

    Eververse
    We recognize that the scales are tipped too far towards Tess at the moment, and Eververse was never intended to be a substitute for end game content and rewards. So, we’ll be making three changes for upcoming Seasons:
    • We’re shifting the balance of new content in favor of activity rewards over Bright Engrams. This includes adding Ghosts, Sparrows, and ships (to date found only in Bright Engrams) to achievement reward pools.
    • We'll provide a gameplay path to earn Bright Engrams and all contained rewards (including Event Engrams).
    • We’ll give players more direct purchase options and make adjustments to Bright Engrams to allow players to get the items they want more often.

    January 30 Update

    • Raid Reward Rework
      • We are updating Raid rewards to make them more unique and interesting. They will now feature mods with Raid-specific perks, and we are adjusting the rewards to ensure a Raid item drops from each major encounter. The Raid vendor will also directly sell Leviathan and Eater of Worlds armor and weapons for purchase with Raid tokens and Legendary Shards.
      • We are also adding a new Ghost with Raid-specific perks that has a chance to drop from the Leviathan and Eater of Worlds final encounters. We intend to return to creating more Raid and other activity-unique rewards in the future.

    February Update

    • Mods 2.0
      • Work is underway on a full rework of armor and weapon mods. This will focus on reducing redundant mods, more unique theming, and greatly increasing their impact on your power. We are aiming for a February release, but the scope of the rework could push parts or all of it out to early spring. We will be evaluating how Mods play into the Bright Engram economy as a result because we’re sensitive to pay-to-win outcomes.
      • You will finally be able to see the other members of your fireteam on the destination map. No more having to ask your fireteam where they went when they fast travel to another landing zone.
      • Exotic Repetition Reduction: This will prevent players from receiving the same Exotic twice in a row. You may still receive duplicates, just not consecutively.
    Spring 2018
    • Crucible Rank
      • Beginning with Season 3 we will introduce Seasonal Crucible Ranks. There will be two different ranks for players to pursue:
        • Valor – A progression rank that goes up as you complete matches. Winning helps you move up faster, but there are no loss penalties.
        • Glory – A progression rank that goes up when you win and down when you lose. Performance is how you move up here.

    There are several more updates planned, but these are what I am most excited for and hoping they come true. Bungie has promised things in the past and failed to deliver so I truly hope it isn't the same this time. What are you most looking forward to?


    For full details visit: https://www.bungie.net/en/News/Article/46567
     
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