Microsoft is that long-term couple that uses the same sex position in the bedroom. It’s long been the same thing over and over again that gets the job done, but hasn’t been exciting in a long time. Going into this year’s E3 I had a level of skepticism and was prepared to be underwhelmed. Surprisingly I was proven wrong and Microsoft showed us they are not that boring couple.
One way to impress is not letting the talking get in the way of your actions. Microsoft did just that by announcing 50 new games, 18 exclusives with 15 of them being a world premiere. The explosion of new games is definitely exciting, but what made me more impressed was the announcement of 5 new studios. Microsoft definitely took some notes from their fans and spiced things up in the gaming world. There’s not much else to say about their conference other than I’m excited to see how everything grows over the next few years.
Some of the exclusives Microsoft announced:
Halo returns with a beautiful cinematic trailer that sets up the tone for Master Chief’s upcoming adventure. This time around it appears 343 is focusing on a more definitive storyline for its single-player campaign. Something that many Halo players missed in the previous iteration of the Halo franchise.
The trailer gives off a much more third-person story-driven campaign other than the more action combat in the previous games. Players will be adventuring to “where it all started” to discover the mystery behind the main character’s dreams. While this new evolution could be a good thing, it did feel a bit like Uncharted or The Last of Us.
Set in Great Britain, has dynamic weather and seasons, it looks beautiful and might make this non-racing game fan a buyer.
Arguably the prettiest game of Microsoft’s conference. Ori and the Will of the Wisps look magical, with its beautiful artwork popping from the screen in vibrant, bright colors. I was really impressed and look forward to playing this game.
While we didn’t get much information about this iconic reboot, fans are definitely salivating for more information. All I have to say is, don’t screw it up.
Do you like animals and Zelda? Well, then we have a game for you. This Zelda-style game has you in the shoes of an adorable fox solving puzzles and slashing enemies.
- The Initiative: This entirely new Santa Monica, California-based studio. Headed up by Darrell Gallagher, former studio head at Crystal Dynamics. His charter at The Initiative is to assemble “world-class talent to create groundbreaking new game experiences.”
- Undead Labs: The Seattle-based team behind State of Decay and State of Decay 2, both Xbox/PC exclusives, is officially joining the Microsoft fold. Undead Labs is headed up by Jeff Strain.
- Playground Games: The U.K.-based team behind the Xbox/PC-exclusive Forza Horizon series is also making its Microsoft relationship permanent. Spencer noted that the studio will now bring its “open-world expertise to an entirely new project.”
- Ninja Theory: Spencer first worked with Ninja Theory for Kung-Fu Chaos back in the early Xbox days. And now, the developer behind Hellblade: Senua’s Sacrifice, DmC: Devil May Cry, Enslaved: Odyssey to the West and the PS3 exclusive Heavenly Sword is a Microsoft first-party developer.
- Compulsion Games: The Canadian developer behind the upcoming We Happy Few joins Microsoft. That title is being published by Gearbox for both Xbox One, Windows and PlayStation 4. At this time it’s unclear if Microsoft’s acquisition will change those plans.